React

React 学习

参考资料 :

  1. React 代码库组成
  2. React core API 设计简介
  3. 从零开始构建 React 2016
  4. Dan 讲解 Fiber

React API

react/src/React.js

React 本身只包含定义组件的核心 API ,它不包含调度算法以及其他平台特定代码.

component

React Component

React.Component

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// 帮助更新状态的基类组件
function Component(props, context, updater) {
this.props = props;
this.context = context;
this.refs = emptyObject; //
this.updater = updater || ReactNoopUpdateQueue;
}

基类储存了一些必要信息, 之后向原型添加了 isReactComponent 和 核心的 setState 方法

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Component.prototype.isReactComponent = {};
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/**
* Sets a subset of the state. Always use this to mutate
* state. You should treat `this.state` as immutable.
* 设置一个状态的子集, 永远要使用他来改变 state, 并且你应该视为 `this.state` 是不变的
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* 在这里不保证 `this.state` 会立即更新, 所以在调用此方法之后访问 `this.state` 会获得一个旧值
*
* There is no guarantee that calls to `setState` will run synchronously,
* as they may eventually be batched together. You can provide an optional
* callback that will be executed when the call to setState is actually
* completed.
*
* 在这里不保证 `setState` 是同步运行的, 他们可能是一起被批量处理的. 你可以提供一个回调函数,在 `setState` 执行完毕后会被运行.
*
* When a function is provided to setState, it will be called at some point in
* the future (not synchronously). It will be called with the up to date
* component arguments (state, props, context). These values can be different
* from this.* because your function may be called after receiveProps but before
* shouldComponentUpdate, and this new state, props, and context will not yet be
* assigned to this.
*
* 如果给 setState 提供了一个函数, 它将会在未来被运行(不是同步), 它调用的时候会得到最新的(state, props, context)
* 但是组件的其他 this.*(指 state, props, context) 可能不尽相同, 因为函数会在 receiveProps 之后
* 但是在 shouldComponentUpdate 之前运行,这个时候,新的 state 还没有合并到 this
*
*
* @param {object|function} partialState Next partial state or function to
* produce next partial state to be merged with current state.
* 下一个局部的 state 或者通过函数生成 新的 state, 值将会被合并到当前的 state内
* @param {?function} callback Called after state is updated. 回调函数
* @final
* @protected
*/
Component.prototype.setState = function (partialState, callback) {
// 参数检查
invariant(
typeof partialState === "object" ||
typeof partialState === "function" ||
partialState == null,
"setState(...): takes an object of state variables to update or a " +
"function which returns an object of state variables."
);
// this.updater 是实际渲染器传入的,并非 React 核心提供.
this.updater.enqueueSetState(this, partialState, callback, "setState");
};

/*
* @param {?function} callback Called after update is complete.
* @final
* @protected
*/
// forceUpdate 和 setState 其中一个比较大的差异是 forceUpdate 不会触发 `shouldComponentUpdate`
Component.prototype.forceUpdate = function (callback) {
this.updater.enqueueForceUpdate(this, callback, "forceUpdate"); // 这里第三个参数不同
};

React.PureComponent

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function ComponentDummy() {}
ComponentDummy.prototype = Component.prototype;

function PureComponent(props, context, updater) {
//...和 Component 一样
}
// 这部分 关于原型 继承 如果看不懂可以看这个教程 https://zh.javascript.info/prototypes
const pureComponentPrototype = (PureComponent.prototype = new ComponentDummy());
pureComponentPrototype.constructor = PureComponent;
// Avoid an extra prototype jump for these methods.
Object.assign(pureComponentPrototype, Component.prototype);
pureComponentPrototype.isPureReactComponent = true; // 多了一个 flag

React.memo

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export function memo<Props>(
type: React$ElementType,
compare?: (oldProps: Props, newProps: Props) => boolean
) {
const elementType = {
$$typeof: REACT_MEMO_TYPE,
type,
compare: compare === undefined ? null : compare,
};
return elementType;
}

构造了一个 ReactElement 对象, 通过 $$typeof 指明这是一个 react memo type

create react element

React.createElement

React.createElement

在 React 中使用 jsx 语法来编写代码,但是实际上 jsx 是 React.create.Element 的一个语法糖

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<div class="root">hello</div>

上面的代码会被 babel 工具(配合对应插件)转化为如下形式

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React.createElement(
"div",
{
class: "root",
},
"hello"
);
// 形式就是
// function createElement(type, props, children)
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export function createElement(type, config, children) {
// 省略一些信息,主要是 type 判断, config 检查 和 children 数量检查

return ReactElement(
type,
key,
ref,
self,
source,
ReactCurrentOwner.current,
props
);
}
const ReactElement = function (type, key, ref, self, source, owner, props) {
const element = {
// This tag allows us to uniquely identify this as a React Element
// 这个标签永远使用一个独特的标识,来表名这是一个React Element
// react 所有标识详见 packages/shared/ReactSymbols.js
$$typeof: REACT_ELEMENT_TYPE,

// Built-in properties that belong on the element
type: type,
key: key,
ref: ref,
props: props,

// Record the component responsible for creating this element.
_owner: owner,
};

// 省略一些检查和开发帮助

return element;
};

React.createFactory

React.createFactory 使用比较少,使用方法如下

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function App() {
const div = React.createFactory("div");
return div({ className: "app" }, "hello world");
}

源代码很简单

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export function createFactory(type) {
const factory = createElement.bind(null, type);
factory.type = type;
return factory;
}

transition element

主要是一些 helper api 帮助实现一些功能

React.cloneElement

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React.cloneElement(
React.createElement("div", null, "hello world"),
newProps,
newChildren
);

核心就是对一个 React element 元素进行 clone

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export function cloneElement(element, config, children) {
const props = Object.assign({}, element.props); // 复制原有props

// 复制其他属性
let key = element.key;
let ref = element.ref;
const self = element._self;
const source = element._source;
let owner = element._owner;
}
//...
// 属性覆盖,如果有新的 props 那就覆盖原有元素的
if (config != null) {
if (hasValidRef(config)) {
ref = config.ref;
owner = ReactCurrentOwner.current;
}
if (hasValidKey(config)) {
key = "" + config.key;
}

let defaultProps;
if (element.type && element.type.defaultProps) {
defaultProps = element.type.defaultProps;
}
for (propName in config) {
if (
hasOwnProperty.call(config, propName) &&
!RESERVED_PROPS.hasOwnProperty(propName)
) {
if (config[propName] === undefined && defaultProps !== undefined) {
props[propName] = defaultProps[propName];
} else {
props[propName] = config[propName];
}
}
}
// 处理新的 children
const childrenLength = arguments.length - 2;
if (childrenLength === 1) {
props.children = children;
} else if (childrenLength > 1) {
const childArray = Array(childrenLength);
for (let i = 0; i < childrenLength; i++) {
childArray[i] = arguments[i + 2];
}
props.children = childArray;
}
// 然后调用 ReactElement 方法来构建一个 Element 对象
return ReactElement(element.type, key, ref, self, source, owner, props);
}

cloneElement 方法就是复制原有元素的信息,然后使用新的信息进行覆盖,最后返回一个新的 element 对象

React.isValidElement

这个 api 是用来判断给定对象是否为 ReactElement 对象的非常简单实用的方法.

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export function isValidElement(object) {
return (
typeof object === "object" &&
object !== null &&
object.$$typeof === REACT_ELEMENT_TYPE
);
}

React.Children

React.Children 提供了处理 this.props.children 不透明数据结构的实用方法

React.Children.map

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function mapChildren(
children: ?ReactNodeList,
func: MapFunc,
context: mixed
): ?Array<React$Node> {
if (children == null) {
return children;
}
const result = [];
let count = 0;
mapIntoArray(children, result, "", "", function (child) {
return func.call(context, child, count++);
});
return result;
}

可以看出 map 方法调用了 mapIntoArray 方法将 children 处理成数组放入结果数组中

mapIntoArray

mapIntoArray 方法接收 children 作为参数,并放入指定数组容器中

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function mapIntoArray(
children: ?ReactNodeList,
array: Array<React$Node>,
escapedPrefix: string,
nameSoFar: string,
callback: (?React$Node) => ?ReactNodeList,
): number{
const type = typeof children;
// 省略一些检查代码

// 如果 children 是 字符串 数字 或者单个 element对象则 invokeCallback = true
if (invokeCallback) {
const child = children;
let mappedChild = callback(child); // 调用回调取到返回值
const childKey =
nameSoFar === '' ? SEPARATOR + getElementKey(child, 0) : nameSoFar; // 生成一个 key
if (Array.isArray(mappedChild)) { // 判断返回的是不是一个数组,如果是一个数组那么进行递归
let escapedChildKey = '';
if (childKey != null) {
escapedChildKey = escapeUserProvidedKey(childKey) + '/';
}
mapIntoArray(mappedChild, array, escapedChildKey, '', c => c);
} else if (mappedChild != null) {
if (isValidElement(mappedChild)) {
mappedChild = cloneAndReplaceKey( // cloneAndReplaceKey 是 ReactElement 的一个包装函数,具体制定了 element 对象的key
mappedChild,
// Keep both the (mapped) and old keys if they differ, just as
// traverseAllChildren used to do for objects as children
escapedPrefix +
// $FlowFixMe Flow incorrectly thinks React.Portal doesn't have a key
(mappedChild.key && (!child || child.key !== mappedChild.key)
? // $FlowFixMe Flow incorrectly thinks existing element's key can be a number
escapeUserProvidedKey('' + mappedChild.key) + '/'
: '') +
childKey,
);
}
array.push(mappedChild);
}
return 1;
}

// 如果 children 不是单个元素或者原始类型
let child;
let nextName;
let subtreeCount = 0; // Count of children found in the current subtree.
const nextNamePrefix =
nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;

if (Array.isArray(children)) { // 多个 children 会是一个数组
for (let i = 0; i < children.length; i++) { // 然后遍历递归
child = children[i];
nextName = nextNamePrefix + getElementKey(child, i);
subtreeCount += mapIntoArray(
child,
array,
escapedPrefix,
nextName,
callback,
);
}
} else { // 如果不是数组 可能是可迭代对象
const iteratorFn = getIteratorFn(children);
if (typeof iteratorFn === 'function') {
const iterableChildren: Iterable<React$Node> & {
entries: any,
} = (children: any);
const iterator = iteratorFn.call(iterableChildren);
let step;
let ii = 0;
while (!(step = iterator.next()).done) {
child = step.value;
nextName = nextNamePrefix + getElementKey(child, ii++);
subtreeCount += mapIntoArray(
child,
array,
escapedPrefix,
nextName,
callback,
);
}
}
}// 省略一个 else
return subtreeCount;
}

React.Children.forEach

函数很简单就是 map 函数的一个包装, 没有返回值

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function forEachChildren(
children: ?ReactNodeList,
forEachFunc: ForEachFunc,
forEachContext: mixed
): void {
mapChildren(
children,
function () {
forEachFunc.apply(this, arguments);
// Don't return anything.
},
forEachContext
);
}

React.Children.count

也是 map 的一个包装, 返回计数

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function countChildren(children: ?ReactNodeList): number {
let n = 0;
mapChildren(children, () => {
n++;
// Don't return anything
});
return n;
}

React.Children.only

验证 children 是否只有一个子节点(一个 React 元素),如果有则返回它,否则此方法会抛出错误

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function onlyChild<T>(children: T): T {
invariant(
isValidElement(children),
"React.Children.only expected to receive a single React element child."
);
return children;
}

React.Children.toArray

也是 map 函数的一个包装

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function toArray(children: ?ReactNodeList): Array<React$Node> {
return mapChildren(children, (child) => child) || [];
}

Fragments

ReactSymbols

React.Fragment

Fragment 比较简单就是一个 React 指定的标签.

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// like this
REACT_FRAGMENT_TYPE = symbolFor("react.fragment");
// or
export let REACT_FRAGMENT_TYPE = 0xeacb;

Refs

在 React 中可以通过给组件添加 ref 属性来来获得:

  • 如果组件是一个 class 组件那么 ref 将获得组件实例
  • 如果组件是一个 dom 组件那么 ref 将获得实际 dom

React.createRef

ReactCreateRef

代码很简单就是返回了一个对象

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// an immutable object with a single mutable value
// 一个具有可变值的不可变对象
export function createRef(): RefObject {
const refObject = {
current: null,
};
if (__DEV__) {
Object.seal(refObject);
}
return refObject;
}

React.forwardRef

React.forwardRef 会创建一个 React 组件, 这个组件能够将其接受的 ref 转发到其组件数的另一个组件中

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export function forwardRef<Props, ElementType: React$ElementType>(
render: (props: Props, ref: React$Ref<ElementType>) => React$Node,
) {
// 省略一些检查检查
const elementType = {
$$typeof: REACT_FORWARD_REF_TYPE,
render,
};
// 省略一些检查检查
return elementType;
}

核心就是返回一个对象 $$typeof 值为 REACT_FORWARD_REF_TYPE 属性, 普通 React element 对象的值为 REACT_ELEMENT_TYPE

所以 React 通过给与这个属性不同的值来创建不同的独特元素,实现不同的功能.

Suspense

React.lazy

React.lazy() 允许你定义一个动态加载的组件。

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export function lazy<T>(
ctor: () => Thenable<{default: T, ...}>,
): LazyComponent<T, Payload<T>> {
const payload: Payload<T> = {
// We use these fields to store the result.
// 我们使用这些组件来储存结果
_status: -1,
_result: ctor,
};

const lazyType: LazyComponent<T, Payload<T>> = {
$$typeof: REACT_LAZY_TYPE, // 独特类型表明自己是 lazy 组件
_payload: payload, // 信息存储对象
_init: lazyInitializer, // lazyInitializer 是一个函数
};

// 省略一些开发检查
return lazyType;
}

省略掉一些开发代码可以看到整体代码流程:

  • 构造一个 payload 对象对象有两个属性 _status 表明当前状态, _result 就是 lazy 接收到的回调函数
  • 构造一个 lazyType 对象, 同样的对象 $$typeof 属性表明了自己是一个 react lazy type
  • lazyType 的 _init 属性值是一个函数, 函数 lazyInitializer 被调用后会尝试执行回调函数得到函数的返回值进行执行,然后修改_payload 对象的 _status 属性和 _result 属性,如果 Promise 函数执行错误会抛出错误

React.Suspense

React.Suspense 是配合 lazy 使用的, suspense 也是一个 React 提供的类型

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// 支持 symbol
REACT_SUSPENSE_TYPE = symbolFor("react.suspense");
// or
REACT_SUSPENSE_TYPE = 0xead1;

Hook

ReactHooks
Hooks 是什么就不多做介绍了,文档上都有.

base hooks

在 React core 部分 Hooks 的是形式都如下

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export function useHook() {
const dispatcher = resolveDispatcher();
return dispatcher.useHook();
}

都是通过 调用 resolveDispatcher 来获得一个 dispatcer 对象, 然后调用该对象上的方法

resolveDispatcher

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function resolveDispatcher() {
const dispatcher = ReactCurrentDispatcher.current;
invariant(
dispatcher !== null,
"Invalid hook call. Hooks can only be called inside of the body of a function component. This could happen for" +
" one of the following reasons:\n" +
"1. You might have mismatching versions of React and the renderer (such as React DOM)\n" +
"2. You might be breaking the Rules of Hooks\n" +
"3. You might have more than one copy of React in the same app\n" +
"See https://fb.me/react-invalid-hook-call for tips about how to debug and fix this problem."
);
return dispatcher;
}

ReactCurrentDispatcher 是一个不可变对象,current 由 实际渲染器对其赋值例如 ReactDOM